

It's a nice balance of giving you more repair options while requiring some extra effort, and most of all, it makes you feel like a real DIY enthusiast. With Alternative Repairing, however, you can break down other existing items into base components, then combine those components into replacement parts for your gear. How are you going to fix them? Traditionally, by finding identical versions of the broken items and cannibalizing them (or by paying a vendor to fix them for you). Your gun is broken, your knife is dull, and your armor is in tatters. More detail usually means a performance hit, but there are three different levels of quality to choose from if you have issues running the biggest textures. By default, these are installed with Fallout Mod Manager.


Edit: Judging by the folder structure Project Nevada is in fomod file. C:\Program Files (x86)\GOG Galaxy\Games\Fallout 3, of course in your case the folder will be named Fallout New Vegas. Everything from roads, trees, buildings, vehicles, and other objects have been retextured (sky, water, characters, and weapons are untouched). I don't have Fallout NV installed at the moment, the install path should be similar to Fallout 3. There's a morbid sort of beauty in a decaying landscape, and the NMCS Texture Pack makes New Vegas even more bleakly attractive.
